From October 2011 to April 2012, I joined Ijsfontein to help developing an innovative simulator to train medical personnel on emergency procedures.
Following the WWX 2012 conference, I finally took some time to dive into Haxe and I focused mainly on a game framework called awe6.
Last winter, Loes Vrielink and I participated to the "Apps for Development" competition - a contest launched by the World Bank...
Concerned by global issues and experienced in interactive development, I teamed up with Loes Vrielink and we developed the demo of a game aiming to combine data-visualization with social gaming.
This project is a promotional game for Peugeot.
It was commissioned by Tools Communicatie and managed by Web Affairs.
In February 2010, Virtual Fairground launched a preview of Club Galactik.
As I am leaving the company, I would like to thanks the whole team for the year [...]
From July 2009 to mid-October, I worked on the development of a business strategy game for Deloitte.
The project was made at VirtualFairground.
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